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Grimm & Tonic: Aperitif
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Devlog
Version 1.0.1 - Hot Fix
February 03, 2020
by
spritewrench
1
Hi Everyone, It's been reported that achievement pop-ups were causing an issue. For the time being, they've (the pop-ups) has been disabled in episodes. Instead, a success sound is played and the achi...
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Pivot
August 02, 2019
by
spritewrench
Hi Everyone! I know it has been a while ... but I've been reviewing the state of the game, the feedback I've been getting as a well as the expected return for the project. And unfortunately, we've re...
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Update #11 - Shaken, not Stirred
May 10, 2019
by
spritewrench
Hello Everyone! The previous update introduced a bunch of bugs and Episode 2 wasn't playable at all. Build 0.2.0.1 should address them. See the patch notes below: 0.2.0.1 Fix a few typos in Episode...
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#10 - Straight Up
March 29, 2019
by
spritewrench
1
Hello Everyone! I'm extremely happy to announce build 0.1.6.0 is now LIVE ! And with it so is Episode 2: Straight Up ! You return to your new job at the premiere local shady hole-in-the-wall, DEAD-E...
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#9 - Hey there, barkeep!
March 15, 2019
by
spritewrench
Hello Everyone! I'm extremely happy to announce build 0.1.5.0 is now LIVE! See the list of changes below: Implemented new 'branching routes' paradigm in place of the previous 'circular flag check'...
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#8 - Happy New Year
January 08, 2019
by
spritewrench
Happy New Year Everyone! I'd like to welcome all the new players who would have purchased the game over the holidays. Hope 2019 finds you in good spirits and health. First off I'd like the Yogcast cre...
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#7 Happy Holidays!
December 25, 2018
by
spritewrench
Build v0.1.4.4 is now live! This update includes: Continued Grammar fixing (tell me if I missed anything ...) Added some more drink hints (to be expanded on further ...) Shortened dialogue sequence w...
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#6 - Quick Fix
December 15, 2018
by
spritewrench
Build v0.1.4.3 is now live! This update includes: Critical fix for a bug that caused the story to halt Hello Everyone! This week's update adds a fix that was introduced in the last update! Apologies t...
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#5 - Bad End
December 07, 2018
by
spritewrench
Build v0.1.4 is now live! This update includes: Added 3 more possible endings to Episode 1 Hello Everyone! This week's update adds a couple more endings to Episode 1. Bringing the total number of endi...
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#4 - Back in the Saddle
November 30, 2018
by
spritewrench
Build v0.1.3 is now live! This update includes: Grammar fixing Removed Debug code Disabled close when pressing 'esc' Grimmoire remember the last page you were on Previously selected choices are highl...
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#3 - Not Dead.... Merely Inconvenienced
November 23, 2018
by
spritewrench
It's been two weeks since the last update and apologize for the radio silence. I recently moved and despite my planning things out to the best of my ability, stuff still ended up being a mess. Writi...
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#2 - Development Continues ...
October 26, 2018
by
spritewrench
Another week has passed and development of Episode 2 (as well as the B-Sides) continues. Unfortunately, I was unable to deploy an update with the second unlockable side story this week due to some unf...
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#1 - Glass Half Full
October 19, 2018
by
spritewrench
2
So it's officially been two weeks since Grimm & Tonic launched and the reception so far has been decent, straightforward and most importantly, fair. Research and feedback primed me to not expect anyth...
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Launch - Early Access
October 06, 2018
by
spritewrench
So Early Access? “Grimm & Tonic is an ongoing collection of stories centered around the residents of New Eden City. I'm inviting the community to help shape the ways that those stories are told. Ea...
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