Update #11 - Shaken, not Stirred
Grimm & Tonic: Aperitif » Devlog
Hello Everyone!
The previous update introduced a bunch of bugs and Episode 2 wasn't playable at all.
Build 0.2.0.1 should address them.
See the patch notes below:
0.2.0.1
- Fix a few typos in Episode 2
- Differentiated the 'Summon' button in the grimoire more
- Added Bad End Warnings! (see the floating skull in the top left corner)
- Address visible Scroll bar on Title Screen
- Unlocked Episode 2 (will continue to do this with future episodes until final release) Looking forward to feedback as always.
Files
GnT_MAC_v0_2_0_1.zip 608 MB
May 08, 2019
GnT_WIN_v0_2_0_1.zip 621 MB
May 08, 2019
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Grimm & Tonic: Aperitif
Status | Released |
Author | spritewrench |
Genre | Visual Novel, Interactive Fiction, Role Playing, Simulation |
Tags | 2D, Black and White, Meaningful Choices, Noir, Singleplayer, urban-fantasy |
Languages | English |
More posts
- Version 1.0.1 - Hot FixFeb 03, 2020
- PivotAug 02, 2019
- #10 - Straight UpMar 29, 2019
- #9 - Hey there, barkeep!Mar 15, 2019
- #8 - Happy New YearJan 08, 2019
- #7 Happy Holidays!Dec 25, 2018
- #6 - Quick FixDec 15, 2018
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